Software Developer II


Oct 07, 2019
Cupertino, California

Software Engineer / Senior CG Pipeline Developer / TD (Req# 9475269)
6 Months Contract
Cupertino, CA

Job Description
The individual must be able to define systems needed, collaborate with a spectrum of technical artists, content artists and engineers to produce industry leading visuals. The
ideal candidate enjoys pushing boundaries of hardware and software in the service of photo realistic computer generated imagery. 

Required experience:
• Expert knowledge of Python scripting in Autodesk Maya or 3dsMax --Developing pipelines in Maya application
• Proficient knowledge in rendering pipelines and realtime rendering engines (Vray, RedShift, Unreal, Unity)
• Expert in C++, plugin and API development for Autodesk Maya or 3dsMax (new development and existing code)
• Expert knowledge in creating automation both in and out of 3d software packages --Automating content generation in various ways (i.e. Large volume of assets would need to be automated in batch sets in Autodesk Maya)
• Experience with the latest computer graphics technology, gpu rendering, procedural content generation
• B.Sc./ in Computer Science / Electrical Engineering / Physics / Mathematics.

Desired experience:
• Experience with procedural sets creation ( Maya / 3dsMax / SideFX Houdini)
• Significant VFX / feature film / AAA video game experience (5+ years of industry experience)
• Self managed, self motivated, and able to rapidly learn new technologies and methodologies
• Excellent teamwork and communication skills
• Forward thinking. Able to explore and invent new techniques when the need arises
*Any gaming or film background is highly preferred